Oh. . . So Nice -or- Open Standards FTW
I was fiddling with the libsecondlife sources earlier today and got sceneviwer all nice and workie workie. Check out this comparison shot of Second Life from both clients.
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libsecondlife client |
Second Life client |
Yeah I know it’s Super teh hotness! The 3D engine is written using Microsoft XNA, which sadly means it’s not cross platform ;0 OH NOES!
But wait! Here is the good news,
Mono.Xna
Description
An open-source implementation of XNA using The Tao Framework for cross-platform rendering through OpenGL and Mono. The Mono.Xna discussion forum is available here.
Status
Mono.Xna is in early stages right now, but the end goal is to allow XNA projects to be compiled and run on platforms other then Windows, without having to change any code.
Mono.Xna, was initiated by libsecondlife’s very own “That guy who does stuff on the mono project,” and aims to make all your cross platform 3D rendering woes a thing of the past.
GhettoTags: CLI, XNA, Mono, .Net, sexy, open-standards, open-source, your-mom



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