Archive for the 'This Sucks' Category
Barbie Island Princess Fans, Let’s Have Some Fun!
| Dear Amazon.com Customer, | |||||||||
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| As someone who has purchased adventure games at Amazon.com, you may be interested to know that the “Barbie Island Princess” video game is coming soon. Barbie as The Island Princess follows the storyline of the popular DVD in a fun party-style format. You’ll play as Rosella the shipwrecked princess who is raised by a family of animal friends and rescued by Prince Antonio from her tropical island. Available for Nintendo DS, Wii, PlayStation 2, PC, and Game Boy Advance. |
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Mine Enemy
New social site with a twist. Hatebook is and anti-social utility that connects you with people you hate.
I think this site was made for me! In order to spread the hate, I have set out on a quest to add everyone on Hatebook to my Enemy list. You should join so we can feud.
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| Hatebook is an anti-social utility that connects you with the people YOU HATE. |
Theme found
New theme found and in place. Many changes coming(or not?).
Replaced all images with gif/png. This is an OCD thing with me. I can’t deal with jpeg artifacts. Also the size is nicer, but I couldn’t care less about dial up users in the first place. Just die.
Took nearly an hour but all sign of the evil jpeg corruption is gone from the theme.
Removed shitty background image from the theme. Who wants to see the same god damn twirl on every post title and sidebar section?
Added post ID in the place of the image and then floated it to the right. Much improvement there.
Planning to include tags and also design new header. Much photoshop/gimp filterage will ensue.
CommentsYou know where to put it
Taken from SC forums.
Originally Posted by Baba
So you see the problem. Making steady progress has become difficult because the existing design is starting to show its SUCKITUDE.
What’s we gonna do?!
Orignally Posted by an almost innocent bystander
Maybe we should, in a last ditch attempt to get their attention, write an open letter asking them what they are going to do to address these problems?
But then, Baba might call us whiners.
What do you want them to say? “We’re working on it, we plan to continue fixing bugs and doing incremental improvements to the current system. Meanwhile, we’re also working on a new system that will allow for greater stability and expansion.”
Something like that? Pretty much what Cory just said a little bit ago and the Open Letter signatories seem unimpressed. Indeed it’s more of the same from Linden Lab. Same words. What else are they going to do? You not happy with the progress? What do you want?
It’s not going to get fixed next week. Not two weeks from now and not even three weeks. Can you beleive it? THREE WHOLE WEEKS will not be enough to fix things. I guess we’re just going to have to wait and see.
I guess it all depends on why you’re in Second Life. I’m here to make sure this metaverse thing happens. Fuck the rest of you and your petty little wants and needs. NOW NOW NOW NOW NOW. You want everthing perfect right now, and it’s not happening. You do succeed in one thing. You force decisions that show short term improvements. Things start to look better and then you’re happy for a a few weeks, then it goes to shit again and you wonder why they can’t get it right. Why does this always happen? It’s you.
It’s time folks. Time to look down deep and make a decision. What do you want from this? Is it important to you in the long term or are you here to make a quick buck selling primdongs and have dance parties with your friends?
CommentsDelinquent Blogging
This will have to tide you over until I am once again bathed with the light of inspiration.
Sucking up your VR!
Confusion over Neuronet continues. The International Association of Virtual Reality Technologies (IAVRT formerly IABIT) is drawing all kinds of attention. C|Net first reported and it has since been picked up by 3pointD, GigaGamez 2, Eric Rice, reBang, and now Slashdot.
IAVRT’s claim,
IAVRT is working with its VR member peers and the global community to create and govern a new real-time virtual reality network, separate and distinct from the Internet, which will be called the Neuronet. The Neuronet will be designed from the ground up as the world’s first - and only - network designed specifically for the transmission of virtual reality and next generation gaming data. The Neuronet will organize the virtual reality world and ensure its safety, reliability, and functionality.
Right away this seems odd. Why do we need a new network? Ostensibly, it is to allow for higher bandwidth to support real time virtual reality. A huge task to be sure, and expensive. It’s also already been done — in the form of Internet2 the research network funded by hundreds of universities and government grants in the U.S. Read more
CommentsSecond Life’s DOOM
The end times are near! Just one look at the Shirky mess will make it clear that this hype bubble has popped. Time to jump ship everyone… right? Come on! AMIRITE?
Well, no maybe not. Some others have done the job of debating this one. Read Wagner James Au over at GigaOM and Tateru Nino at the Second Life Insider.
I was prompted to write this after reading Giff’s posting Second Life skeptics — you’re right! (and wrong). Mostly the first paragraph,
We continue to see the inevitable anti-SL pendulum swing from all the hype of the last few months. Frankly, I don’t blame the detractors, and I think the skepticism is really healthy. I know lots of people who “just don’t get it” and my response is “all in good time.” I don’t expect everyone to have a need that fits the current environment, or to see the promise through some of the current limitations.
What is Second Life?
All the big hype about Second Life, but what is it really? The simplest answer someone might give you is that Second Life is some kind of game. Unless they think Second Life is the coolest game ever, it was probably said dismissively.
Oh, it’s just another online game. WOW Is way better.
Isn’t it a game though? It’s got all the components of a game. It’s used on a computer, it’s got little 3D people you can control. You can even shoot people and blow stuff up. It’s a game! But not.
It looks like a game. What makes it not a game?
It’s not a game, because without hundreds of thousands of hours of effort by the users of Second Life, there would be nothing at all In Second Life except flat ground and little avatars. A giant 3D chat room. Second Life doesn’t come pre-packed with all the planned scenarios and bells and whistles of a game. No rules of play or objectives. It’s a collections of tools and and a place to make use of them. It’s (shitty)3D modeling software, a (shitty)Software development platform, a couple thousand servers, and magic. Read more
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