Baba Sucks

Sucking up the web

Archive for October, 2006

The Virtual World That Almost Was

<BabaYama> let's start a new VW

<BabaYama> ;0

<Inuchance> k

<BabaYama> … are you done yet?

<Inuchance> almost

<Inuchance> i'm adding in havok 3 now

<BabaYama> great

<BabaYama> havok 4 is out bitch

<BabaYama> the users are complaining

<Inuchance> oh shi

<Inuchance> well, we're aleady pretty far with havok3

<BabaYama> lets scrap it and go 4

<Inuchance> look, i made this sphere physical and it rolls like a sphere would

<Inuchance> aw, okay

<Inuchance> actually, what about aegis

<BabaYama> and scrap that other cool project too

<BabaYama> umm

<Inuchance> you mean the planetary system for our virtual world so we would never run into issues with there being limited land?

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Second Life is Like a Series of Rivers

Dolphins Stop Grief!

Second Life is like a series of rivers!

Griefers are like beachballs, clogging the rivers of Second Life.

We need dolphins, which can swim freely through the rivers and bat the balls out of the way, clearing the rivers and allowing small children to drift safely through them.

This is an open call to all residents of Second Life.  We must unleash the dolphins of war! Let them rain down on the griefers in unendding waves! They shall feel our Cetacean wrath! I seek out skilled builders and scripters to aid in this effort to create the most powerful anti-griefing dolphins the virtial world of Second Life has ever seen.

We will fire dolphins from cannons and launch them like missiles. We will have giant mecha dolphins and tiny micro dolphins. They will patrol in every simulator, they will read every email and report back to us if you show any griefer tendancies, and they will STOP GRIEF.

If you are interested in the future of Second Life or you just want to live in peace, you will join the group "Dolphin Alliance"

Remember folks, if you're not with us, then you're with the griefers. Don't be a griefer!

Dolphin Alliance Founder
Baba Yamamoto

libsecondlife: 3D makes us happy!

 In the case that you don't check libsecondlife.org very often, and you actually read MY blog, check out the latest news I just posted.

Have you ever wondered what Second Life would look like rendered through an open source third party application?

I have, and now, thanks to libsecondlife developer John Hurliman, I know without a doubt that Second Life is a world of boxes flat shaded with random pastel colors! This renderer created for debug purposes is rendering a house using only a box primitive. Future updates will hopefully support more primitive types.

It's just the tip of the iceberg for 3D with libsecondlife. Also in the early stages of development is a 3D engine created by Adam Zaius that will be part of the first fully functional client using libsecondlife, codenamed Slight. Check out the Slight Roadmap to see what is planned for Slight and contribute your thoughts.

Strawberry Frosting


Strawberry Frosting, originally uploaded by baba sucks.

This snapshot gives me a taste of strawberry frosting in my mouth..

Super sweet and not quite strawberry, but tart and pleasing none the less.

Oh, Vivox? Doesn’t that give you cancer?

Vivox recently launched their VOIP service in Second Life. It's got a couple standard features..You got the buddy list, you got the chat window and you got…. well that's it!

Ok, so it does conferences but we can't figure out how to invite someone to one once you start a 1 on 1. You can all get together around a public microphone in Second Life and it will add you to a conference, but that's a hassle. Documentation is almost nil.  What good is it to me when I am not able to hear chat after 5 minutes and trying to restart the client it tells me the server is non-responsive?  So basically it sucks!!

After half an hour of messing with Vivox and nothing working, moo Money, Mark Barrett and I decided we would just use Skype, and that's what happened.. The complaints about Vivox spread through our social network and soon our conversation was 6 strong hosting Talila Liu, Eric Rice and Oz Spade as well. Then it was 10 and finally topping out at 17 people connected through SkypeCast, including terrorist linkers and "known griefers".

Eric Rice said, "It's like Second Life in my ears." 

We don't need no fancy schmancy bullhookie from Vivox..Back to Skype everyone! It may not be integrated into Second Life, but at least it works.

Now, if it was a part of the client that would be a different story, nobody would expect it to work…

I like cats


http://www.youtube.com/watch?v=p_fm6gT5zwE

People Should Smile More


Puzzle Pirates In SL, originally uploaded by baba sucks.

Check out OddWadd

Pierce P. recently launched the site for OddWadd Machnima Studios. OddWadd is responsible for the spectacular machinima short "Game Over" and hopefully many more in the future.

You can check out Pierce's blog Pierce P. Machinima Guru or watch more of his videos on YouTube.

Game Over

"Game Over" is the first true OddWadd short film. It is dedicated to Jerry Paffendorf, Eric Gruber, and Jodie Niss who all helped inspire its creation.At 24 FPS, it is a tale of full laughter, love and loss all told in a rather odd way.The film has been entered into the 2006 Machinima Film Festival taking place in Astoria, NY on the Nov. 5 and 6. After three years of creating films in Second Life, this piece really shows off all the techniques which make this virtual world such an exciting medium in which to create machinima. I hope you enjoy the film.

About OddWadd

The purpose of OddWadd is to create and distribute machinima filmed inside of the virtual world known as Second Life. Its goal is to present people with an affordable and reliable means of visually recording their “Second Life”. Also, OddWadd exists to provide machinima entertainment for the residents of Second Life by using the space and the freedom it grants as a means of pushing the boundaries of visual storytelling. Finally, OddWadd sells its synthespians as unique avatars for residents of Second Life who are a little odd and at the same time demonstrate their continued support of OddWadd Machinima.

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